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Thread Statistics | Show CCP posts - 7 post(s) |
Sig Sour
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Posted - 2009.03.25 01:37:00 -
[1]
I sincerely hope that this is an April fools joke CCP is winding up for...
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Sig Sour
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Posted - 2009.03.25 02:02:00 -
[2]
Originally by: McKinlay i never really got why people think the Falcon is overpowered. it's easily countered by a 200km Apoc with ECCM, usually within two volleys or less.
An example: someone in a HAC will not fit their ships with ECCM or use FOF (for missile boats) and they see a solo cruiser or battle cruiser in a belt and think "sweet, an easy kill" - low and behold its a trap, and they are stuck there where they are limited on what they can do to fight back. Once the killmails are posted they come to this forum and create a thread about how falcons and/or ECM is overpowered. This is a few people with a loud voice getting what they want.
ECM has allowed freighters, transport ships and industrial to get into low sec. These proposed changes put a pit in my stomach. Please CCP keep the rest of the people who play Eve into consideration before you make these changes.
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Sig Sour
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Posted - 2009.03.25 07:28:00 -
[3]
How this will effect the way I play Eve and you will not see on the test server:
- It will be even more difficult to resupply from high sec. - It will not be worth putting 150 mil isk at such a high risk to oversee low sec mining operations. - I will have to log out when extremely outnumbered instead of trying to break though enemy lines. - The fleets I fly in love to engage when the enemy fleet has up to 4X our numbers, will have to pass up on a lot of PVP when we are so heavily outnumbered.
Cause and Effect
A remote repair battleship (or logistics) gang with ECCM fit would requires a Flacon or Pilgram to brake it, both of which would not last long enough to do the job they were built to do.
With these stats on the Rook, jamming Capital ships would be near impossible, about as worth while as target painting them. It would also make battleships, logistics and other recons with ECCM fit near impossible to jam. Bringing a ship that is already called primary in every fight, right into the middle of the fight will make it so nobody wastes their money on it.
ECM is commonly used in convoys thorough low sec. I have seen it and have used it. Fragile ECM ships are really effective at breaking up low sec gate camps. It is not a pirate tool because they can not survive under gate gun fire. This currently makes transition into low sec a little softer, making ECM less effective will make it a more harsh transition. I think it is already hard enough to get a lot of people go into low sec, why do you want to make it more difficult on them?
My suggestion to keep it simple - Give ECCM a base sensor strength boost instead of a percentage.
This would improve the chances of being able to keep a lock greatly for those willing to risk the slot for it accordingly. It would do a lot for frigs where the slots are extremely valuable, quite a bit for cruisers, decent with battle cruisers, ok with battleships and next to nothing to capitals.
See you on the test server.
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Sig Sour
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Posted - 2009.03.25 16:55:00 -
[4]
Edited by: Sig Sour on 25/03/2009 16:56:14
Originally by: CCP Chronotis actually it isn't, we wanted to try it with using 3 hybrids eg 3 250mm rails. The range with spike is about 90km on the setups we have been playing with which is not quite as far as the ECM optimal range (max range 195, optimal 124 or so depending on the setup and skills, (this was a maxed out ECM range setup)) but we think it will be more useful than the ECM cap use bonus.
You seem to be confused when looking for a second bonus. MWD bonus would be better... Please look into ECCM and sensor dampeners before you dumb the game down.
I am really confused why you are doing this? Is it because a few dozen people with a loud voice are crying about being ganked and there was a Falcon in the fleet? What are your plans with ECCM? You seem to be ignoring it like all the people who complain about the Falcon being over powered.
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Sig Sour
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Posted - 2009.03.25 17:08:00 -
[5]
Originally by: Kerdrak 90km is still a bit far compared to other force recons, but it's an improvement.
94 max dps max skill. However comparing recons and saying they all should be identical is narrow minded. Ships have roles they need to fill that balance out the game. We have come up with a logistics ECCM setup that will be unstoppable with the new ECM strength.
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Sig Sour
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Posted - 2009.03.25 17:43:00 -
[6]
Originally by: Karlemgne
I have 0 sympathy.
But Tides of War is a red flashy battleship corp. ECM and battleship gangs bigger than yours are the only thing stopping you from stomping all over everything you run into.
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Sig Sour
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Posted - 2009.03.25 22:38:00 -
[7]
Pretty sure someone already said it, but why not make the Signal Distort amp work the same, but have it so it buffs Traget Painters, Sensor Damps and Tracking Disruptors?
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